Scisca said:
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The patch is out in Europe. It only fixes performance in one area of the game, the main address is fixing the controls. But to be honest, from what I've played of it (I've done a couple of chapters) the frame rate has so far been pretty stable. (about 20fps in places with a fair bit going on, 30fps the rest of the time). The problem again seems to have been people trying to do direct comparisons with the PS3/360 version and griping about every slight thing that has suffered in the transition to handheld.
Yeah I quite enjoy a fair few of the indie games as they're filling in genres I've actually missed over the past few years such as 2D platformers and RipStone are releasing a spiritual successor to Micro Machines hopefully at the end of the month which is made by a studio set up by one of the creators of WipeOut and the PS1 F1 games. These iOS ports are really starting to come out good with physical controls :D
But yeah, I'd love a decent WRPG and another FPS would be nice though I'd be happy with a Killzone Merc 2. I mainly want an FPS with a decent story. It's a shame Ruin never amounted to anything. Overall I'm happy with the game output on the system right now though, but I'm kind of blessed I guess, as I've never played the Sly/Ratchet games before or either of the PS2 God of War games, so I'm still getting new stuff which is pretty technologically competent (those PS2 games actually look pretty nice on Vita).