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Dark_Feanor said:
OriginalGod said:
Dark_Feanor said:
IGN couldn´t tell COD:Ghosts campain prepatch was running at 720p.

That and MGS-GZ were the only games with the massive resolution delta and still people had hard time figuring which was which, even when you know where to look at (jagged lines at the back ground).

As I said before, the resolution gate is closing, the "Ambient Oclusion" and "Screen Thear" are the new bullet point for console warriors, just wait for Destiny and COD:AW.

As many games now run on lower res on x1 as they did at launch, and then there is the fact that like other games X1 will have worse shadows, Ambient occlusion will be missing, worse performance, etc.. Resolution is only 1 aspect. ps4 does it easier without concessions..fact./

I don´t understant what you are saying or why quote my post.

I don´t know what you do for a living, but you are clearly no game developer or programer. But go and look at COD Ghost one of the only 2 games with resolution delta at 1080p/720p. People couldn´t tell de difference until some at NeoGaf did a pixel counting.

Please, stick to the facts and don´t derail the thread

Umm they didnt notiuce the diff because the ps4 version at first was 720p..the same as x1 LOL. It was easily seen once it was patched to 1080p.