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KLXVER said:
mornelithe said:

Well, here you find the crux of the issue we're in.  Because people didn't recognize how the removal of demo's could impact the industry, and thus made it profitable for companies to just not release demo's.  It will now take a concerted effort from gamer's to reverse that course.  And, to the delight of publishers/devs/manufacturers, gamer's have yet to be able to really speak with one voice and tell the industry Aww hell naw, because they're too busy defending their hardware of choice, or their IP of choice.  Notice how fast Microsoft reversed course on the DRM thing, that was because the industry responded with a resounding no.  Those kinds of critique's of policy need to be made more often, if we hope to have any control over the industry.


It could be too late by then, sadly...

Well, then people need to wake the eff up.  If the industry really is important to them, they'll start taking notice, and listening to people who have red flags about certain practices.  Yes, this even includes those of competing hardware, whether it's Sony, Nintendo, Microsoft or even PC Gamer's.  We all have some pretty valuable insight into how allowing a trend to continue could be damaging.  But we're so wrapped up in brand loyalty, we miss the warning signs.

It's a very serious problem, because companies can literally try and do whatever they want, to gain money.  And consumers simply aren't focused enough to avoid such purchases.