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Dr.Henry_Killinger said:
VanceIX said:

There's nothing wrong with remakes or remasters, there is something wrong with doing one just a year after the original was released. It's a quick cash grab, and it shows that the company had little planned in terms of original content for that release period. It also means that the company is spending lots of money advertising the game over again, even if the development cost is just a fraction of the original. If we start to see remasters replacing brand new AAA titles as TLOU is this summer, I'll be disappointed. There are few AAA PS4 games ready other than TLOU for this summer from Sony.

How much money are they spending on it really? I mean don't they advertise GOTY editions as well?

And don't even get me started on Sony not having games ready for PS4...

Remember when games actually had dev cycles and weren't rushed to meet release dates? When budgets used to be responsible rather than blank checks? When Games didn't fail at 10 million sold? Pepperidge Farm remembers.

They hardly advertise GOTY editions, so I don't see where that's coming from. Sony is advertising TLOU as its flaship title for the summer, so tons of money is being poured into it.

You don't ever see remasters as flagship titles. The Symphonia Chronicles, the Kingdom Hearts remasters, etc. all came out as secondary titles which supplemented a variety of original titles. The only flagship remakes I can think of recently are OoT 3D and WW HD, both of which are well over a decade old, and were both changed far more than TLOU remaster.

And Sony not having any games prepared for the summer is their own fault. Delays may be good for the game, but they are also signs that the team didn't plan out the developmental timing properly.



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