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platformmaster918 said:
What the hell are you guys talking about with Nintendo? I just bought a WiiU and I'm loving Twilight Princess right now...but innovation is not the first word that comes to mind when I think of why I bought a WiiU. Mario Kart is essentially the same with some gliders and stuff added, DKCTF is still a pretty basic platformer, SM3DW is exactly what its title suggests, Zelda will probably have a dungeons, heart pieces, bombs, a claw hand thing, bow, slingshot, rupees, the master sword, bosses which utilize the gadget you got in that dungeon to defeat them, and a number of other similarities with similar titles.

Now I'm not bashing these things. I LIKE consistency from Nintendo. I go to them for REFINED experiences. Their franchises get better with each installment mechanically imo and their storytelling has...somewhat improved though it's definitely their weak point. My point is they mostly don't do much radical innovation just a new feature or two. Those new features normally work wonderfully so that's great for them but don't act like they're doing something crazy or risky with each.

Nintendo does have the refined experience.  This is true.  But you're wrong on the consistency within franchises.  Just think of Halo or Call of Duty.  The amount of innovation between each sequel is much smaller than that between let's Say Mario (Sunshine-Galaxy-3DWorld) or Zelda (Majora-Wind Waker-Twilight-Skyward).

Nintendo has consistent franchises in terms of their worlds (Story, Characters, etc.) but they try hard to innovate (sometimes too hard imo) the mechanics of each new installment.  Twilight Princess was an exception due to their previous over-innovation on WindWaker which was rejected by the masses.  And yeah the Wii U has not innovated as much as the jump from Gamecube-to-Wii as from Gamecube-to-WiiU, that's for sure.  But, it is another attempt at trying hard to innovate when they could have set up shop in the same place and had some guaranteed success.

I'm not even saying it's a good thing on their part to innovate, I'm just saying it's what they do.  But I'm not trying to make this thread about Nintendo specifically, but rather competition and how accurate this video depicts the industry.  I think @Intrinsic made a pretty solid point as only a company as financially stable as Nintendo was able to risk the WiiU idea.