By using this site, you agree to our Privacy Policy and our Terms of Use. Close
fireburn95 said:
DogRemag said:
phaedruss said:
kitler53 said:

i can accept that online multiplayer requires an internet connection,.. there is an obvious reason for the need for an online connection and an obvious benefit in certain types of gameplay.

if ms wants to do cloud process they better be able to communicate a clear reason and obvious benefit.


and lol and those trying to link psnow steaming as an additional method to purchasing games to the idea of cloud processing being integrated into a game's single player mode making an internet connection the only option. if you can see such a massively, significant difference between the destiny dlc vs the dozens of other platform exclusive content coming in the next year surely you can see the difference here...


I thought that the fully destructible environments of Crackdown (3) seemed to be a big benefit.


Fully destructable environments are impossible. Notice PC games don't do it.

it's possible, just doesn't have much of an impact on gameplay, unless they can prove it does.

So far battlefield has proven scripted destruction can make a game fun, but can blowing stuff up for the sake of it add to the value of gameplay, i dunno.

I have never seen complete destruction in a game. There are always limits. This is just more BS from MS PR team to make it sound exciting just like theu did when they claimed any object can be scanned by the then code named Kinect (Project natal(), or Milo. Remember Milo? And Xbox fans keep falling for the okie doke. What did ever happen to Milo, those Kinect hyrbid games, smart glass and elumniroom? MS never delivers on their promises period.