fireburn95 said:
That's the cut-point fact of it. The hardware Ideally should be more than capable, especially in the first 3/4 years to run games natively off the console. Comparing what I said above to Playstation now is ridiculously off topic. PS Now is a cloud service for games streamed over internet. It needs internet. |
Your OP and thread title are misleading. The OP you quoted talks about Cloud and the ways it can be utilized. Then your thread title says: "How microsoft plan to stealthily bring back Always Online" Well duh, Captain Obvious. You need to be online to utilize the Cloud and its powers. Now if you said something like, "M$ is going to make games and if you are not online, it will not start and nobody told you it required internet." Then yeah, Lets bitch slap them bitches. Instead your OP is telling you straight up, " We are going to be utilzing Cloud services on future games." There is no stealth invloved there. 
I haven't brought any arguement to this thread other than what you quoted in the OP and your thread title. Cloud requires Online and thats that. Where everyone else is quoting me and blah blah is off-topic to anything I said.
I was only entertaining the silliness of the thread title. My comments might have been off-topic, but you made it that way.
Now if you want to go at it, lets go.
You quoted:
“Cloud Gaming is an overloaded term which is used to refer to an assortment of game distribution and monetization models. In this talk Microsoft will suggest that by thinking more in terms of the cloud and gaming, we can settle on a set of use cases for cloud computing technologies in gaming that embraces creating new or enhanced user experiences to the shift to Games-as-a-Service. In doing so we see more clearly how cloud will become a necessary part of every game.”
Wait, what?! Isn't that what Sony is doing with PS Now? Providing Games-as-a-Service on the Cloud? So comparing what you posted with PS Now IS relevant. M$ is providing Games-as-a-Service too, just doing it differntly. You are buying a game that requires internet for algorithms. You might also get better graphics because the actual console is putting out the graphics. Maybe your character will just stand there if you lose connection.
The whole idea of Games-as-a-Service might stink, but if that is the way Sony and M$ are heading, than what can you do? Buy Nintendo.
If you don't want always online, don't buy a game that requires always online elements. If it's a single player game that requires online and you don't like being online, then don't buy it. It's as simple as that. If a game requires Kinect or Eye Toy and you don't like those things, don't buy it. It's the same concept.
Of course the hardware should be able to handle everything without Cloud. The Cloud is only doing other things than providing extra sauce for graphics. You can't make a graphics card magically draw better graphics with Unicorn magic from the Cloud.
As far as DRM goes, M$ would be stupid if they put always online checks on future physical copies of games.














