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totalwar23 said:
The original fable was all right but nothing special. Combat system sucked...real hard. I would actually preferred JRPG turned-based. There's no point in real-time combat but you can't make it good. Oblivion sucked because of that.

I didn't mind the combat system of Fable 1, but in any case Fable 2's system has been completely revamped and is fairly unique.  It's a single button combat system with one button for your melee weapon (of which there will be many), one button for your gun (of which there will be many) and one button for your spells (of which there will be many).

But don't worry if that sounds simplistic, as it will have a lot of depth.  The length of time you hold down your button will  effect the time it takes to attack, the type of attack and the force of the attack.  Additionally, there are going to be dozens of combos of different attacks.  Finally (and most wonderfully), when playing co-op (and another player can jump in or out ANYTIME) you can mix combos up between the two players for more damage and more experience points. 



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