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The Fury said:
We wouldn't be getting these remasters if the consoles were backwards compatible. Think of it this way, they save money by not adding BC and then make remakes which give them more money when selling them instead of having the used game market just allowing old games to be played.

Clever Sony, clever.

Still better than no DRM check.


I think this is multi facetted:

 - A remake that runs in 1080p/60fps is worth much more to me than the original 720p/sub 30fps games, so backward compatibility or not, I would buy remakes like those for the games I want to replay (Uncharted series, God of War 3 come to mind)...

 - Backward compatibility with the Cell would have allowed me to keep games that already run great on the PS3, like Wipeout HD, however, the cell architecture is useless these days because it would have cost a lot of money to develop something that performs as well or worst than the GPU they have in there right now and we would have ended with a 600$+ console again, not only that but they would have been locked in with nvidia, which are notoriously bad business partners for a console maker (they keep the price of their parts relatively high).

Now hopefully they will add emulated backward compatibility for PS1 and PS2 titles, so we can pop-in our very old discs and at least play these games.

So all in all, it makes sense that Sony (and MS) went in the direction they did, it's a question of bang for the bucks.