gergroy said:
Wasnt neccessarily all bethesdas fault, it was partly due to the design of the ps3. It was limited on the amount of ram they could use. which caused problems with their giant open world when they had to add more stuff to it. 360 technically had about the same amount of ram, but it was unified and the ps3s wasnt. |
Oh okay I see now. Limitations of the PS3 held it up. Not just Bethesda wanting to shaft PS gamers. Thanks for clearing that up, Gergroy!
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