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Chris Seavor said: " I wanted a change and I asked them. They said, okay, we'll get back to you. That's when I started Urchin, which was a dark fairytale from the point of view of a character who was the baddie rather than a good character. It was in the mould of Fable. The hook was, it wasn't about whether you were good or bad. It was about how bad you were. But it was moral in that badness is down to your point of view, which is how I managed to get it to work in terms of problems parents might have with it. 
When you killed the princess and ripped open her guts to get her heart, which was one of the quests, on the face of it it looked like you were quite a bad character, but in reality you'd then find out the princess was an evil vampire character who was killing local girls. That was an example quest. That's how we managed to pitch it so it was all right with all the ratings people. That would have been quite good. It was certainly different. "

sounded interesting, but was cancelled some time ago

Would you guys of been interested/ haved liked such a game?

theres a vote on xboxuservoice if you're interested in such things: https://xbox.uservoice.com/forums/251647-gaming-achievements/suggestions/6128576-revive-the-cancelled-rare-project-urchin



Systems Owned: PS1, PS2, PS3,PS4, Wii, WiiU, xbox, xbox 360, xbox one