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HylianSwordsman said:
I didn't really think they'd go below $300 anytime soon anyway, but this pretty clearly shows that it'll take even longer than I thought. This is really interesting. I must be missing something, because I'm rather surprised no one has talked about this sooner, as it has some big implications for the future of the industry. Consoles might last longer than I thought, if they can differentiate themselves from PCs. At the same time though...the whole industry will suffer.

@Bold The gaming community is ignorant about this stuff anyways so I didn't expect much from them but the PC hardware community isn't as clueless. There's not a whole lot of people that put a whole lot of investments in knowing about semiconductor foundries and chip manufacturing. You'll see tons of gamers arguing about semantics such different architectures of a system yet we rarely see them making an argument about physical aspects of a chip such as power consumption or minimum feature sizes for a transistor which are just as important if not more so than they think. 

It does indeed have some big implications in the future. PC gamers won't getting a whole lot of improvements in the performance for price department seeing as we've figured that it could potentially cost more to manufacture chips using newer process node. These current gen consoles could potentially last for about 10 years as 13.5nm EUVL isn't coming anytime soon and were stuck with the icky 193nm immersion technology. 

http://semiengineering.com/euv-reaches-a-crossroads/