fireburn95 said:
Buttons will always be prioritised but the touchpad now means devs can add more features into their game(say from a pc version) without shoving everything into the pause menu or having some weird button combination e.g hold r1,r2,l1 and x to perform taunt also, last gen it was impossible because of not enough button combinations, but imagine skyrim/ES with a swipe up to quick save feature. Now how would they add that onto xbox one if they decided not to use kinect for parity reasons. |
Simple. They will not use it in the first place. Additional controls beyond the traditional button layout are frowned upon as shown by this and last generation.
Possibility =/= probability =/= usability
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