By using this site, you agree to our Privacy Policy and our Terms of Use. Close
vivster said:
Lol. Because every dev just jumps on the possibility to program for another set of superfluous controls.


But thats the thing, you dont have to dev for every single possible combination of inputs, but it's nice to have a virtually unlimited pool of inputs for you to dev for if you need.

Buttons will always be prioritised but the touchpad now means devs can add more features into their game(say from a pc version) without shoving everything into the pause menu or having some weird button combination e.g hold r1,r2,l1 and x to perform taunt

also, last gen it was impossible because of not enough button combinations, but imagine skyrim/ES with a swipe up to quick save feature. Now how would they add that onto xbox one if they decided not to use kinect for parity reasons.