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torok said:
eva01beserk said:
 

1080p is important, but to say that a game looks like crap just cuz is not 1080p is very close minded. Like I said before, look at the wiiu, by choosing clever art styles nintendo can push the boundrys of visuals without having to pump out extreme resolutions. 

And I agree with you that 1080p60hz will be nothing by next year, the only variables will be added effects and added elements.


Of course the game can look good. But no art style can overcome the fact that upscaling will add aliasing and generate a blurry result. It happens to every game on any platform. Even games like MK8 and SM3DW with an amazing art style suffer with jaggies caused by resolution.


I don't think 1080p will magically become nothing on the xb1, except on games with simple graphics... because of the eSram size, you just can't fit that much in there. While on the PS4 it's already pretty much a given, since the release of the console we only had two (Battlefield 4 and Watch_Dogs... 3 if you want to nit pick and count the multi-player portion of Killzone:SF... that's it!) XB1 on the other hand it's hit and miss, about 50% of the games are sub 1080p, exclusives or no, I would not expect it to change much.