| Puppyroach said: Yet several games hs reached it, like Forza 5, Killer Instinct and the upcoming MCC for example. I Think is is mainly due to laziness, incompetence or design choice when they do not reach/aim for 1080p/60fps. Also, we see in games like Ryse, that resolution is only part of what make a game gorgeus since that game is, in my view, the best looking game out there, coming in at 900p/30fps. |
There are a coupld of misleading statements in this post:
1 - Killer Instinct is 720p
2 - Ryse has constant frame rate drops, and there is nothing impressibe about rendering a nice image at a very low frame rate, given enough time per frame an xbox 360 or a ps3 could reach the same image quality... the problem is putting it in motion at the right resolution! (PS4 exclusives like Killzone/Infamous:SS are real examples of what should be expected as a baseline for games released on a console now).
3 - games that have simple enough lighting model, like Forza 5 or Castle Wolfenstein, as well as being handled by good teams... will reach 1080p on the xb1, that has never been put into question... and this is not to downplay them, Wolfenstein is a great shooter, it's almost the same on both consoles (the xb1 version has slight resolution drops here and there, but I bet that even I would never notice it), however, comparing the image quality in Wolfenstein and Killzone:SF leaves one wondering if they are actually running on the same system (talking as as PS4 owner here) Killzone:SF stands head and shoulder above Wolfenstein in therms of graphics, while compared to xb1 exclusives it's probably not standing out visually as either good or bad.
So yeah, there is a real difference in the console's performance, games that don't need that much will be the same on both machines, hell if the requirements are low enough a game could be the exact same on the PS36- as well as the PS4... they all allow output at 1080p after all!







