mZuzek said:
I never said they were making too many LittleBigPlanet games. I said that was what they focused on along with other games.
No, Mario and Zelda are not being made too frequently - people think this is the case because it's most of what Nintendo has to show when it comes to first-party software, since these are their most successful franchises. Every other company does this, but since people buy the other consoles for third-party support, they couldn't care less about that new Forza game coming out. Nintendo doesn't have too much third-party support and as such, they give their new games a lot more focus, and as such, Mario and Zelda are usually in the spotlight. Yes I care about graphics and I do think they're important for a game - I never said I didn't. What I did say is that people care about SPECS. Specs do not define the quality of a single game or its graphics, but the "hardcore" gamers seem to think they do. I remember some "hardcores" laughing at Mario Kart 8 because it dropped to 59 FPS, as if that's supposed to make any difference in the gameplay. I don't care about specs when buying a console or game, I care about the games, and this includes graphics. But the graphics I'm referring to are the graphics I see on the screen, not the numbers behind that. I never said Sony and Microsoft weren't making a push for Indies, I'm saying the "hardcore" gamers do not care about these and only care about big blockbuster productions. In regards to Nintendo though, they're actually encouraging Indies and have quite a good amount of support from them. I never said Nintendo only cared about the games, I said they were the only ones who cared more about the games. Also, the reason why third-party support is low on Nintendo platforms is not because they didn't embrace them - it's because the gamers didn't. If you go back to the 3DS and Wii U launches, both had very few first-party games and launched with mostly third-party content because Nintendo wanted to get third-party support back, but the people who bought the consoles didn't buy the games because they were half-assed ports of games that were released on last-gen platforms months before. Also, no one these days is making as much "varied gameplay" as Nintendo is. |
In response to the first part, I don't consider mario kart, 2d, and 3d, all the same franchise, but they still are all mario games. And I think that they use Mario as a crutch because they can't come up with new characters, which you're further proving to me with every response. I'm still confused by this line though, which you've now used twice. "No, Mario and Zelda are not being made too frequently - people think this is the case because it's most of what Nintendo has to show when it comes to first-party software." I'm honestly not trying to be condescending if I sound that way. I seriously don't get what you mean by it. You say that they don't have much third party support, and that all they have to show is zelda and mario, but they're NOT to focused on it. Please explain how that makes sense.
Also, people definitely care about exclusives on the ps4 and xbox one. Look at talk on the internet. And specs to define the what can be acheived on a console, and it's true that far less can be acheived on a wiiU vs a ps4. I do have to talk about "hardcore" gamers that you say are ridiculing MK8. I'm pretty active on these forums, and I've yet to see someone talk about mario kart 8 frame rate drops. I'm guessing that you saw one person say that once. Because it means nothing if a game drops to 59FPS, and every 60fps game does drop below it sometimes. You say that you care what comes out on the screen, not the numbers behind it. Well guess what. The numbers behind it are what make the whole thing possible. If you were to directly port infamous second son to the wiiU, it would get absolutely horrendous framerate, that's what I'm talking about with potential power.
I'm also confused on your condescending attacks at hardcore gamers. I'm a hardcore gamer. I don't only play big production or only indies. I play good games. People do obviously care about indies. If they didn't, I don't think that microsoft and sony would be talking about them. And when I say nintendo isn't embracing 3rd parites, I'm saying that they aren't making systems that a third party should be reasonably developing on. I see people mad at third party devs for making "piss poor" ports for the wiiu, but it's not really the third party's fault. It's nintendo's. Also, let's look at the specs of the wiiU vs price. So I think we can all agree that the wiiU is far weaker than the ps4 or xbox one. As a matter of fact, there's a lot suggesting that the wiiU's specs are closer to last gen's ps3 and 360 than they are to the specs of the ps4 or xbox one. And it's being released at 3/4 the price of both of them. My point is that nintendo seems no less profit driven than any of the other companies.
Also, most varied gameplay... sure.
LBP3, driveclub, the order, bloodborne, infamous, and killzone are all basically the same game. Sorry, but based on what I'm seeing, the large majority of big launches on the wiiU are platformers.







