shikamaru317 said:
It was enough for Turn 10 and Crytek, who pulled off 1080p in Forza 5 and Ryse (Crytek later downgraded to 900p because they thought the game would look better with other graphical improvements), not to mention a few other smaller developers. Some developers have claimed that it's not enough, but a programmer from Crytek called them out and told other developers how to use the ESRAM efficiently. Supposedly the latest SDK enabled tiled resources finally, which allows developers to fit more onto the ESRAM, so we should see 1080p in more games in the future. |
The real problem is the GPU though. It's completely right that technically the ESRAM isn't the bottleneck, but the GPU is, which is why they had to downscale the resolution for Ryse.
That's why I don't think we will see a lot of 1080p on X1. At least not with ever improving visuals..
If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.







