It's not just hurting the game industry, most forms of entertainment media are suffering from it. Movies, book publishing (all forms of print media really), television, all rely heavily on so called blockbusters that it hasn't so much left them blind to new ideas, rather scared of them, afraid of losing money because profit margins aren't as fat as they were in the past. So rather than thoughtfully cater to certain markets with compelling media, they create a hodgepodge of mass appealing drek in vain hope of maximizing their investments. To an extent it's hard to blame them, and it is from this fear that indie alternatives found a place to flourish, it's something of a natural escalation of events.







