That article is working with a faulty premise. "Unique" does not always translate to "enjoyable". Did Soul Suspect really fail simply because it was unique or were there other reasons?
Regardless, AAA games are fine. Saying they're killing gaming is like saying that John Grisham or James Patterson are killing novels because they're so popular. What killed middle tier games is simply the fact that their budgets climbed much higher than their sales. The reverse is true for many indies, which is why that segment of the market has been so successful.
It's the same reason many Japanese games can sell 100k copies and call themselves successful. Their budgets match their projections.








