Mornelithe said:
Honestly, I think money aside, it's more for the team to have gotten their hands on the hardware and put it into use with a game that was already technically brilliant, to see what more they could do. That, will be far more beneficial to UC4 (and we've already heard word from ND that it's done precisely that). |
Yep the greatest gain is the learning of the tools and development of new tools.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."