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DakonBlackblade said:

Seriously youre comparing the effort that remaking a game that was launched for PS1 with outlandish bad graphics for todays standard to remastering TLOU? Remastering FF VII would be almost the same as developping a brand new game (dont get me wrong Id love a FF VII remake). ND probably got like 10 dudes and put them to work on remastering this for like 6 months. PS4 has a bunch of gamers who didnt own a PS3 it makes sense, TLOU is the most condecorated game ever.

 

And if ppl dont think its a good idea dont buy the frekaing game, if it sells bad SONy will never do it again, if it sells well than why the hell not do it again ? It worked super well for Tomb Raider and in that case the original had been launched less than 1 year before the remaster, I dindt buy the remaster only the original but obviously there were ppl who thought the remaster was a good idea and bought it. The Tomb Raider remaster founded the new Tomb Raider game beeing developed we should all be happy developers can get a little exra money for theyre work, its hard enought to make a profit on todasy AAA game market.

It does make sense, but I'd imagine that Sony got the hardware to them sooner so the ICE team could play around with it, all the experience will end up helping UC4 as well as the SDK they give out to 1st parties.

That having been said, FFVII would be a vastly bigger undertaking, if we're talking TLOU fidelity+.