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DerNebel said:
DonFerrari said:
DerNebel said:

Oh, I've seen the sig of that user.

And if we got something like this, that'd be so freaking awesome:

 


Do you want TLOU2 to be a music game??? To kill all the enemies with the power of your gig?? You can have that with "Rock of the Dead" on PS3 altough not with the same great graphic /jk... Ellie is a strong girl, she would be an stronger character than Lara Croft when Teenager, she have meet true horror in her childhood more than even Lara had.

Of course man, Singstar: Infected Edition, I'd buy that shit a dozen times.

No but seriously, a TLOU game with a grown up Ellie as the protagonist (Even if ND said that the story of Joel/Ellie is done)? I'd be totally down for that.

Add some new enemy types (maybe infected animals/or a new level of infection), weapons, characters and places (maybe, I don't know how, take her to europe somehow ) and I'll be happy.

Well I bet there are several good zombie musics to be sing in the singstar: infected edition.

Well Joel/Ellie story is done, but who says about a game with Joel backstory or Ellie future story? And we know producers can go back in their word if there is money to be earned. But yes, I would preffer teen Ellie and them mature Ellie than Joel (altough it could be really good to see his fall from grace along the game, losing all hope for humanity and himself until he turns in his self-centered and careless persona on TLOU).

Infected animals I'm not to eager to see unless they are chimps, because it would look like all those games and histories that state that for severaaaaaaaaaaaal years the world is like that (like in pokemon were there exist 150 pokemons know to man for like centuries, and bang every two years they discover 100 new ones). A mutation is good, but they need to be carefull not to go to common place. I'm confident they would make it interesting with new venues, weapons, etc... they could be looking for a safe haven elsewhere (just don't make it like Resident Evil movie)... And we haven't saw japanese infected, she could go to tokio.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."