CommonNinja said: I wonder what these stats of his are based off of? Is it based off of all the games they released for PS3? The last 10 games they released? All they games thier FP have released since the original Playstation?? Does this include vita games (which probabally don't make any money) like Killzone mercenary?
I wish he would be more clear. It seems like the last 3 big games they released have made money or at least broke even. Killzone and Knack both sold north of 2M copies, and Infamous SS was the best selling Infamous in franchise history with about ~1.5M sold. So it would seem to me that lately they have been very sucessfull. They had a couple of flops last year (sales wise) like the pupatear, or GOW:A, but overall I think they are on a much smoother coarse now thanks to the PS4's success. |
If I were to bet I would say it is something along historical since the PS1 or at least 7th gen onwards... And actually being historic data would explain why they never really made tons of billions on PS platform, because HW is at best self-contained cost with no profit, and the SW is small profit if 2 games profits hold the loss of 6 games and other 2 are smally profitable... That would leave just royalties of 3rd parties as more profitable... There would be no other way to explain how Nintendo selling 20M HW on gen 6th profited more than Sony on 160M.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."