Mnementh said:
??? Well, you say Nintendo customers don't buy the games. But hey, why 6 out of 10 games on Sony-publishing don't make it back financially? Probably because Sony-customers buy games in millions and millions. Silly argument. But that isn't the point to begin with. The 6 out of 10 will be mostly Indies that are published by Sony. As all three do similar in Indie-support, the figures will be similar for the other consoles. But the investments will not be high for Indies to begin with: a free devkit and no fees for digital publishing. Also put in the other games that are sales-failure. The Wonderful 101 comes to mind here. No, Yoshida wanted to simply spin the argument with this ridiculous 'always support talent'-statement. And no, if he would talk about 1st-party it would be pointless. He probably means Sony-published games, but that means a lot of third-party that has Sony-publishing on Sony-platforms. |
Nintendo customer don't buy third party games is what I said and will you disagree in comparison to Sony or even more MS? What is the percentage of the pie Nintendo holds on its platform and what can the 3rd parties hope to have? Nintendo poor 3rd party support isn't just the developers being mean to them just cause.
And you are reaching and assuming too much on your 6 of 10 is regarding to indies and 3rd parties because that is never said. And citing one failed effort on 3rd party exclusive is completely silly since it is just one, do you know how many3 3rd party flops have sony funded? No you don't.
And why is pointless for him to talk about the money they invest in 1st parties if that is what he means? A lot of Sony IPs sell low. That is the main point MS supports used in the 7th gen, that altough Sony released several games none of them kept in pace with MS stronghold. Go look at the chartz and you will find how much flops Sony funded on 1st party IPs. Now go look for Nintendo and see how much risk they took and how much of their IPs sold low. And Sony have published few 3rd party games (and a good amount of Indies, that I doubt can be said 2 of 10 pay for the 6 of 10 that give them losses) this gen, so we both know you are just talking this to try to slander Sony.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."