jlmurph2 said:
It does seem to be a recurring theme with all Xbox consoles to have good tie ratios. |
I believe so... even tough a small base favours high tie ratio because the users are mostly hardcores, but shipping SW to MS consoles can be a good bussiness if you release a game that interest the base.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







