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I'm quite in doubt what will be the engine for the games on the collection... will they use the same engine, mechanics and physics of the original or the proto-engine of Halo5 or Reach engine? What about the MP what will be the gameplay? Because all I hear is that for MP all you will have is maps for the 4 games so you won't have Halo CE, 2, 3 and 4 MP, will just have their maps and one engine they choose to use. So can we stop with the bash of TLOU as low value and Halo as being the godsend and just accept that both games will attract their fanbase and they will find value on the game they buy.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."