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vivster said:
Indies are only successful because there are not enough AAA games.

No, indies are more successfull because they don't need to sell 2 million copies to be profitable. 

The market is not big enough for more AAA games since the time and money we have is limited and the industry is doing nothing to increase gaming population, on the contrary it rejects potential new gamers since a distinction was made between between casual (shitty) games for unexperienced players and hardcore (quality) games for experienced players. This way, as the actual "hardcore" population grows older they will be left empty handed.