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Here's my take on the whole tech demo vs game technical prowess thing ...

Tech Demo: 

- Has Realtime Local Reflections for glossy surfaces such as the floor 

- Materials react to light more grounded to reality and it appears to be using a blinn-phong shading model

- Has higher resolution textures 

- Higher detailed environments

Game: 

- Bigger environments 

I don't think either of them are impressive technically speaking but if I had to pick the tech demo was simply better on the technical front and it was simply nice to see the WII U being capable of realtime local reflections and this is coming from a PC gamer so to speak ...