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I don't see Indie games as really being all that much more innovative or otherwise per capita. They are simply far more numerous nowadays, but the majority are still repetitive rehashes of usually the same platforming/survival/rpg design with little more than a swap of skins.

If anything, indies are more of an excuse than anything, for beefing up a library with exactly the same issues that AAA games have nowadays: tons of the same thing over and over and over.