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kitler53 said:
no AAA puzzle game exist because no puzzle game no matter how good will ever sell 10+ million units.  as a puzzle game a aficionado i would love to have a AAA puzzle game.  i loved riven and exile which are probably the AAAest puzzle games i can think of and they stopped making that series when it failed to sell well enough.  you've maybe noticed i'm enormously excited about the witness.  how many units do you think it will sell?  is there any artistic choice that could make that game recoup it's costs on the current AAA model of no less than a $30 million investment?

no.  no there isn't.

indies fullfill me.  indies complete me.  i heart indies.

I hope you realize that this is all hypothetical. I'm talking about a world where gamers have more money and companies have more funds to produce AAA games.

Indie games are nothing more than a compromise because we can't have any better. A coping mechanism because gamers crave more games but can't have all of them because it's fucking expensive. Which leads me back to my original statement that indies wouldn't be nearly as popular if we had enough high profile games to play. Indie games are in no way superior to AAA games by default is what I want to say.



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