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In the sense of gameplay, no. Not at all. I still prefer various classic Capcom and SNK fighters. For the total package though, yes.

I'm not sure "dated" is really the right word, but I think it could be seen as a model for what a fighter needs to be successful in the modern market, and it's all about content. If you look at other fighters they pretty much all have the same modes and little extras. You can fight against the CPU, fight against a real player, or train. There might be some characters to unlock or online, but the single player portion can generally be completed extremely fast (sometimes less than an hour). Even if the game is great, they often feel very shallow.

Brawl adds so many extras and different modes that it really feels like a full fledged title, even in single player, and not just a multi-player game though. By going the extra mile with extras, mini games, challenges, and the adventure mode, I think it set a new standard for how to make a fighting game a truly relevant in the modern market.