flagstaad said:
There you are partially mistaken, usually the developer gets paid in advance and usually a fixed amount, independant of the sales of the game and but they have some bonuses if the game gets a certain score in metacritic and certain amount of sales above a number defined on each contract. That is how a game publisher deals with the developers they take all the financial risk, and the developer gets additional work if the results were good or never get called if the results were bad. I am ok, with not supporting the developer if they work for EA, they are either own by them, or got more money from them in advance, so is fine with me not supporting them. |
If they internal studios they probably just get a fixed wage without bonuses. If they sell liek shit EA destroys that studio. Somtimes if they sell good EA destroys that studio too lol.
I just think publishers should take some responsibility and delay games if they require to get it right. i.e. Ubisoft did that with watch dogs, although not perfect they delayed it to get it presentable witthout damaging the game too much.







