fps_d0minat0r said:
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They wouldn't complain of toxic AAA, small short indies or blockbusters with little inovation and just play the games he likes, I usually do that. But if someone thinks a game is toxic because of production cost demanding too much sale to break even he should complain of a game selling to much and costing little as ripoff shouldn't he?

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







