S.T.A.G.E. said:
sales2099 said:
S.T.A.G.E. said: Well first party exclusives set the standard and culture for what the main console makers primary types of development style is. With Sony and Nintendo its pretty easy to see where they stand when making games. Sony wants an action packed blockbuster approach with various genres involved and Nintendo likes the family friendly approach. Microsoft has no real identity yet, so hopefully they find it. Exclusives are exclusives but first party generally tells the story of a brands identity. |
Well if those news a month back saying they wanted to make the next years the way they made Halo 4, that is to say a more emotional, character driven storyline, then that would be MS's identity. Halo being the best example, they like to build a vast lore surrounding the IP, as well as extended universes. Gears of War also has comics and novels, but under MS's helm, expect more to come.
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MS is learning from Sony's development process and trying to catch up. Halo 4 is more 343's style rather than bungie. Bungie tried to go for the band of brothers style but failed since they suck at storytelling within a game. Reach tried way too hard but their development style from Reach to Halo 4 was completely different. I believe the MS fans used to make fun of Sony for making too many story driven, cinematic games that go for the emotional touch, and yet when MS follows behind them like a good little boy no one complains no do they?
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Sony has Beyond and Heavy Rain......I wouldn't call that "too many". Most recently with LOU, which was excellent at storytelling. That's about it.
Now that isn't fair to call MS copying. Its the evolution of Halo, to make it a captivating story that doesn't have to rely on the extended universe to flesh it out. It's a standard that should be done by everyone, not "copying". Like MS isn't copying Sony by including Bluray, its just the standard is all.
Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles.
