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naruball said:

Nice. I love how you ignored most of my points. Forget about inflation, forget 70 "free" games, forget deals everywhere that make the cost significantly less than $300, forget that there's a diference between paying $300 upfront as opposed to in the course of 6 years, everyone will own the console for 6 years and everyone will want to play online every month.

Yeah, it doesn't work that way.

Also, please provide a source for the bolded. If you make such claims, you need to back them up. What the Sony representative said was that 90something % have connected their ps4 to the internet, not that they have subsribed. Those people might be playing free to play agmes, MMO or single player games. But if they gave a number of subsribers that suggests that the vast majority of PS4 buyers are subscribers please go ahead and cite it. Keep in mind that a certain percentage of that are people who have a + subscription just for the games. Believe it or not some people still don't care about online multiplayer. You might, but not everyone does. For those people, Sony offers the option to never pay extra for it.

"Sony has been very open about this and blunt about it being how they are able to turn a profit on PS4 at $400."

Once again, you seem misinformed. They were able to make a profit thanks to ps+ when the ps4 launched, but the hardware on its own has been profitable for some time now (they haven't specified for how long).

Sony has never specified that they make money on each PS4 hardware sold alone, only that the business model is already profitable on a per unit basis when you factor in the PS+ subscriptions and other factors.  If you have a source from Sony stating that they make a profit from strictly PS4 hardware sold, please cite it :)

http://www.gamespot.com/articles/sony-says-ps4-unlike-their-previous-consoles-is-already-contributing-profit/1100-6419822/

http://www.eurogamer.net/articles/2013-09-20-sony-expects-to-recoup-playstation-4-hardware-loss-at-launch