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Puppyroach said:

Yeah, but that is kind of a seperate issue from Family Sharing. If the concept is as good as promised, paying those kinds of money isn´t that big of an issue. Also, the delas on XBL are comping in quite fast, so I still get deals that are comparable to the physical market, just not always on the games i prefer.

Sorry, I didn't like th use of the term 'evolved'. Just because I prefer a physical disc which can be traded in if the product is not to my liking should not mean I am not evolving with the industry.

This said, I understand your point and in essence my next comment extends on Arkaign's long post above.

I highly doubt publishers, developers and even MS themselves want people able to buy a game once then have 10 people be able to play that game by sharing it. It's very detrimental to the industry. 1 Person buys and recommends it to their friends all who could be on their 'family list', 10 play (in turns but they still play) or 1 person buys it and recommends it to their friends = 4 people buy based on this recommendation. The game company will want the latter.

If you take into account the idea that you suggest (indirectly), if I can allow more than one people to play the game I buy then you could have 3 people 'game share' for the price of 1 copy essentially, spliting the cost between 2 of us is indeed cheaper but the developer again makes less money. 1 sales instead of 3.

Whatever is produced will have many restrictions to stop people doing such a thing. These restrictions might mean the idea won't be practical and thos justification of paying over the price digitally for a game will be lost.



Hmm, pie.