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spemanig said:
DonFerrari said:


I have to discount the MP for play time, because if not any game with MP would have infinite playtime to be considerated and that would take any purpouse of the value analysed per playtime... besides GT5 have MP... and by your logic any game with MP thus having infinite playtime have infinite value.


This isn't about time spent on the multiplayer. This is about the value of the content contained in the multiplayer of this one game.

This is a list of every map in the MCC, all remastered or remade completely:

Halo: Combat Evolved

  • Battle Creek
  • Blood Gulch
  • Boarding Action
  • Chill Out
  • Chiron TL-34
  • Damnation
  • Derelict
  • Hang ‘Em High
  • Longest
  • Prisoner
  • Rat Race
  • Sidewinder
  • Wizard

Halo 2

  • Ascension
  • Backwash
  • Beaver Creek
  • Burial Mounds
  • Coagulation
  • Colossus
  • Containment
  • Desolation
  • Elongation
  • Foundation
  • Gemini
  • Headlong
  • Ivory Tower
  • Lockout
  • Midship
  • Relic
  • Sanctuary
  • Terminal
  • Tombstone
  • Turf
  • Warlock
  • Waterworks
  • Zanzibar

Halo 2 maps remastered using Halo 4′s engine

  • Ascension
  • Lockout
  • Zanzibar
  • ???
  • ???
  • ???

Halo 3

  • Assembly
  • Avalanche
  • Blackout
  • Boundless
  • Citadel
  • Cold Storage
  • Construct
  • Epilogue
  • Epitaph
  • Foundry
  • Ghost Town
  • Guardian
  • Heretic
  • High Ground
  • Isolation
  • Last Resort
  • Longshore
  • Onslaught
  • Orbital
  • Pit Stop
  • Rat’s Nest
  • Sandbox
  • Sandtrap
  • Snowbound
  • Standoff
  • The Pit
  • Valhalla

Halo 4

  • Abandon
  • Adrift
  • Ascent
  • Complex
  • Daybreak
  • Erosion
  • Exile
  • Forge Island
  • Grifball Court
  • Harvest
  • Haven
  • Impact
  • Landfall
  • Longbow
  • Meltdown
  • Monolith
  • Outcast
  • Perdition
  • Pitfall
  • Ragnarok
  • Ravine
  • Relay
  • Settler
  • Shatter
  • Skyline
  • Solace
  • Vertigo
  • Vortex
  • Wreckage

How many games out there today have anywhere close to that ammount of unique content, old or not? Definitely not TLOU Remastered.

Playtime for every game is infinite. You can spend as much time as you want to beat most games. That isn't tangable. The ammount of content provided is. There is no comparison. MCC has more value in it's multiplayer than TLOUR has in it's entire being.

You still don't get it... if you count the value like that GT6 having 1200+ cars and 35+ tracks with multiple layout, old content or not them it would be a lot greater value....



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