spemanig said:
I never dismissed quality outright, but person preference is not quality. Halo 1-4 are games made with quality. TLOU is a game made with quality. How much quality isn't subjective. How much time, effort, and money spent for each game isn't even equal. For the MCC, you have the T, E, and $ spent on the 4 original games, then the T, E, and $ spent on the remaster of Halo 1, then the T, E, and $ spent on the Re-remaster of Halo 1, the remake of halo 2, and the remasters of halo 3+4. TLOU just has the original game and it's light remaster. You absolutely can quantify value. You paying $60 for a five hour "masterpeice" doesn't suddenly make the game worth $60. It just means you were willing to pay for something with shit value. It's like when people try to defend that MGS $30 demo. It's not worth $30 just because you liked the game. |
This shows that you only value cost of production and duration as opposed to enjoyment of finished product.
a 10 hour movie with $1bn budget, is not automatically better value to anyone than any other film ever with the same ticket price at a cinema. The film they enjoyed the most is the best value. That applies equally to games.
I couldn't give a flying f*ck how many hours and dollars went into a game. I care how much enjoyment I get out of it. You clearly have misplaced priorities in your gaming if you view it that way.








