spemanig said:
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I have to discount the MP for play time, because if not any game with MP would have infinite playtime to be considerated and that would take any purpouse of the value analysed per playtime... besides GT5 have MP... and by your logic any game with MP thus having infinite playtime have infinite value.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







