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spemanig said:
Teeqoz said:
I belive that when most people talk value, they don't talk about what one game is priced on PS compared to what the other game is priced on Xbox, I think they talk about the amount of playtime you'll get out of the game. If we go by that definition of value then Halo: MCC wins (I assume, since it's four games vs one).


That should be the only definition of value. You get exponancially more for your money. This shouldn't even be up for descussion. 4 games vs 1. The end.


Well, if you discount the only endless MP, MCC, TLOU, most of the HD collections in PS3/4 would lose for games like GT5 (were you need like 600+ hours to complete the game without counting MP) and some crazy RPGs... so the quantity of games alone doesn't make more value in the "time played per buck payed".



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."