Porcupine_I said:
you mean you want some of them toxic AAA games? |
Some people preffer that a company when charging US$60,00 for a game have a profit of let's say US$ 10,00 after selling 1-5M, but if they invest a lot of money and make a garbage doesn't salvage them.
Others preffer that a company charges US$ 60,00 without ever reducing the price and have a profit of US$ 50,00 selling 20M units...
Those toxic AAA is so bad to the industry that we preffer to be ripped off on low budget high hype games and fill the pocket of a single company.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."