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sundin13 said:
IkePoR said:

Really?  So ledgesnatching won't be possible in this game?

FYI: Ledgesnatching is a technique performed by standing at the edge and waiting for the opponent to recover and 'snatching' the edge, using invincibility frames  to keep them from knocking you off.


He was talking about tethering with the chain which is a different thing. However, ledgesnatching wont be a thing here, because, while you still have invincibility frames, if another fighter tries to grab the edge while you are on it, you will get popped off.

There have been a good number of complaints from competitive players, and this is one of the ones that seems like it could have the biggest effect on the game. On one hand, it promotes meteor smash attempts (and it seems the number of characters with meteor smashes has been greatly increased), but on the other hand, it takes away a previously viable technique. I'm not too sure how I feel about this yet...

Ledgesnatching(or edgehogging) is viable for sure but far too easy and pretty cheap.  It hurts the characters who struggle to recover to the point that some are bad BECAUSE they can't recover(Link is infamously notable of this in Brawl).  Using skill and meteors/spikes to defeat opponents is far more "fair" when playing competitively.  



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