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Gaming - Worst 3D Zelda? - View Post

spemanig said:

Slow text isn't a minor issue to me. It halts the pacing of the game every time you talk to someone. They definitely fixed the water temple in OoT3D, but I didn't count the remake as it isn't a fair comparison, even it it still comes out one the bottom. I could just say that all of TP's flaw will be fixed in a remake. OoT's open world was still big with nothing to do, but there was absolutely more to do in TPs open world, even though there was more of it. There was a ton to do in Skyward Sword, unless you're talking about the sky, which I agree, but I was talking about the floor areas. TPs combat, even without the combos, is infinitely better than anything in OoT. OoT's combat, even in the 3DS version, is the worst in the series. SS definitely had some bad bosses, but it also had Koloctos, the best boss in the franchise by a land slide. I never had a problem with Navi or Fi, since I never responded to them unless I was forced. I actually like Fi better than Navi, as Navi wasn't really much of a character. At least Fi had a gimmick. OoT's story is Mario simple. It's not bad, but it definitely isn't impressive. And it has a lot of time related inconsistancies that really don't matter and I won't get into. Only Ganondorf, Link, and Zelda were lifeless in TP, not that I'm glossing over that. Midna was awesome, and Zant was really good until they ruined his character at the end. SS had the best characters since Wind Waker. I mean Link and Demise where shit, and Fi was kind of boring, but everyone else was interesting.

I don't really know how to respond to the slow text argument, if that ruined the game for you, then that's too bad, there isn't anything I can do about it.  As for the water temple I was just trying to point out that the water temple just had one flaw, which was the boots, the rest was great.  It's not just about open world, it's also about freedom.  You had 3 choices for your sword as adult link (ok basically 2) and 3 options for a tunic.  This doesn't sounds like a lot, but it's more than tp or skyward sword.  You could also choose which order you got threw the dungeons, unlike tp or ss.  There isn't much more to do as far as side quests go, in tp, ss and OOT.  It takes about the same amount of time to complete all the side quests in each one of them.  The difference is that since OOT is smaller, it feels like there is more to do.  Besides combos and items, what could you do combat wise in tp that you couldn't do in OOT?  I remember doing the exact same thing both games.  Koloctos was good, but that's just a preference thing, phantom ganan (oot), the fire dragon, and the twins were all better imho than koloctos.  Fi was a robot, navi had a personality.  Navi was just annoying with the hey listen, fi was annoying because fi was a lifeless robot.  OOT's story is just as complex as TP and SS.  but OOT had better character relationships, they did a better job with making you feel loss for the characters, than they did with TP, and arguably SS.  

OOT was also a lot less repetitive than TP and SS.



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