S.T.A.G.E. said:
Dusk said:
S.T.A.G.E. said:
Dusk said:
Exactly. "it's not going to be because of the power prowess of the consoles, it will be because the development on the PC is borked"
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Question incase I am missing something. Does how high is ultra on PC?
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I don't understand the question. "Does how high is ultra on PC?" Is it supposed to be "Just how high is ultra on PC?"
If that is the question, it's a hard one to answer as there is a variation between engines and of the when the games are relased. Generally with a new game, especially when games using the Cryengine are concerined (all it's iterations so far anyway), these engines can nearly max out the graphic and processing capabilities of very high end PC's at the time of release.
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Thank you for your answer. With that being said, if the game reaches ultra on PC wouldn't that mean that Ubisoft is pushing the consoles before there becomes a disparity later on in the gen?
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Well the issue is that there is already disparity between PC's and consoles. Even when they were first released they weren't on the same level. There is no way you can jam $2500 worth of equipment and sell it in a console for $400-500. The PS4 and X1 are about the level of a mid range PC.
Second to that you have to believe what Ubisoft is saying. They don't have a very good track record going for them at this point, most recently with the Watch Dogs controversy. So essentially if there is parity between the two, it will be because Ubisoft hasn't spent any time coding the game to the PC, not that it's a far toss from the consoles now mind you, or they have deliberately downgraded the visual fidelity of the PC offerings.