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Gaming - Worst 3D Zelda? - View Post

spemanig said:

Zelda 2 is not a 3D game. OoT has a primitive camera that isn't controlable. It's combat is more stiff and less satisfying than all the others except Majora's Mask. The text is slow. The Water Temple exists. The menu system is an unstreamlined mess. The level design of places like the Gerudo Hideout is poor. This wasn't as much of an issue when OoT was the first of it's kind. Now it is. Even with the 3DS remake, there are things they couldn't fix.


At least you replied to somebody:P  I never thought about the camera so i would honestly have to go back to figure out what you mean, I remember being able to control it, but that was 10 years ago:P  The text being slow is minor, the only issue with the water temple is that they didn't allow you to attach the metal boots to one of the c-buttons, they fixed this in the 3ds release and the water temple is a pretty fantastic temple with that small change.  Gerudo hideout is definitely one of the issues, and this was improved upon in majaras mask.  Either way, all of that combined is very minor.  Nothing like TP or SS where you have giant open worlds with nothing to do.  Or you have combat like TP where you have tons of different combos, none of which are useful.  Or SS where at best it works 90% of the time...seriously...if you think blue shells in mario kart are annoying, you haven't tried to defeat the 3rd boss in SS.  Which by the way, the bosses in SS are atrocious, and they make you repeat the worst ones 3 times.....At least the bosses in TP are decent.  OH, and they managed to make a side character MORE annoying than navi....at least ocarina had a good story with a satisfying ending where you actually developed a connection with almost every character you met.  In TP, every character was lifeless, in SS you had a decent connection with Zelda but that was it.   



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