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plip.plop said:
Respawn actually went to Sony first for Titanfall. But Sony stayed tightlipped on the specs of the PS4 to Respawn. Instead, offering them to put their game on the Vita instead.

http://www.gamespot.com/articles/xbox-and-pc-game-titanfall-was-originally-prototyped-running-on-a-ratchet-clank-engine/1100-6419042/

The original game ran on Insomniacs "Luna" Ratchet and Clank engine. This was Sony's snafu that the game found it's way as an exclusive on MS systems, and PC.

But there's Titanfall 2 to look forward to.

Respawn went to sony at a time when sony weren't even sure about what would go into the PS4, and didnt want to give out any specs of their upcoming system. Nothing wrong there. And honestly, considering how the IP has done so far? Its not a big deal, TF2 will come to the PS and if it doesn't then thats ok too.

To OP, EA doesn't own the IP, so they have no obligations to fund the game if they don't want to. Should EA have had more faith in their new partner? Of course, but as far as EA were concerned, the game was releasing on the XB1/360/PC. They probably felt there was enough there to at leats hit 10M in sales. EA has a history of always backing the wrong horse. Ad they do some very strange things, so this should not be surprising to anyone. I mean, when was the last time EA handled any IP properly? They seem hell bent on churning out mediocre IPS, then buying rights for those IPs so no one else can compete with them in the same space (looking at you fifa/madden).