To all the below average guys who think they're smart talking about budget, you know there's different kind of flop ? Financial flop, critical flop, games that struggle to reach enough public to be recognised... A game can allow is dev to break even and still be a flop.
If you make a game that cost you 2€ and then you succeed to sell it to 2 guys for 4€ each out of millions consumers, you'll break even but that won't prevent your game to be a fucking flop audience wise.
I know my english is far from being perfect, but next time try to be a little smarter and then we will all try to have an intelligent conversation. What do you think ?
"Keep in mind many people bought the PS2 strictly as a DVD player."
Why ? Was the situation the same as Blu ray player being to expensive ?