Barozi said: Obviously 1080p 60FPS was the standard for PC games last gen, because the most played PC games are far less demanding than the best looking games. And even for demanding games 1080p 60FPS was achieveable for the majority, but only if they downgraded all other settings to low or medium levels. A moot point really and hardly comparable to consoles. |
Yeah, saying "1080p/60fps is standard for PC" in the context of console performance is somewhat misleading. Sure, the average PC can achieve 1080p/60fps on most game pretty easily, but doing so often requires turning the settings down to a fidelity comparable to the PS3/360.
To run a game on high (not max) at 1080p/60fps with a decent AA setting (let's say 4xMSAA) you need a pretty good PC.