CDiablo said:
Good point, what about game plots on wikipedia and many many other outlets. If you can just read the story, then why play the game? (Well written)Story driven games make up likl %5 of all videogames. |
I think we'd both agree that reading a summary of the game's plot is not as effective as seeing the game being played in front of you.
How many games these days have difficulty options described as "Select this if you wish to enjoy the story rather than have difficult gameplay"? Quite a few are starting to do that. Hell, New Super Mario Bros had the option of the game playing itself for you.
Going back to reading the summary on wikipedia....don't we already have this sort of reaction? They're called spoilers.
If your friend goes up to you and says "Hey did you see how they killed Rob Stark in last night's episode of Game of Thrones?" He's spoiled the story for you and reduced your enjoyment of an episode of a TV series despite showing you no images or playing no audio from the episode.
To go for a game example, someone can have spoiled the fact that Aeris dies in FF7 or spoil the twist ending to Heavy Rain, significantly reducing your incentive or/and your enjoyment to playing/completing the game.
I'm not saying that the "LPers give a game free publicity" angle is completely without merit, but Phil Fish (as much as I hate to admit it) has a point here.







